Class: NA Level: 0
Alignment: Neutral Evil
Age: 20 Gender: Male
Height/Weight: 4’11”/180 pounds
Hair/Eyes/Skin: Oily Black and Tangled/Red/Greenish-GreyDistinguishing Feature: Both tusks are cracked.
Poison, Paralyzation, & Death Magic: 16
Rods, Staves, & Wands: 18
Petrification & Polymorph: 17
Breath Weapon: 20
Armor Class: 10
Hit Points: 8
Damage: Hammer(1d4+1/1d4), Spear(1d6/1d8)
Equipment: Dirty clothes, Very thick leather apron, basic farming implements(never been used), Forge, Blacksmithing tools
Languages: Orc, Common, Ogre
Background:Tharg is an orc dwelling in a human community. A band of adventurers had attacked his tribe, and being unusually bright, Tharg was able to tell a convincing enough lie that he was spared. He told the adventurers that he was a half orc, his mother having been a slave of the tribe, and that he had had nothing to do with the raids on the villages that the party was avenging. The adventuring band was rather surprised when his story didn't cause their Detect Lie spell to find anything inherently false. What Tharg failed to mention is that his other half is orc too, all females are slaves in his tribe, and the reason he wasn't involved with the raids is that because he was the tribe's smith, which is barely a step above slave. The adventuring band took him away from the cave complex of his tribe and to a local village that had lost its smith to the raiding. Tharg at first worked in fear of his life, believing he had merely traded orcish taskmasters for humans. When they started offering money instead of maggoty, half eaten, carcasses, Tharg was understandably shocked, though his relief and amazement were soon replaced by greed. Ever since, Tharg has been living comfortably, charging fees that are just a bit higher than average, but well worth the price given Tharg's immense skill.